Wednesday 14 November 2012

New Blog, Game Development and LibGDX

Welcome to my new blog! This will follow the development of my games, and any tutorials I can think of to write.

Things to expect:

GameSide: A 3D roguelike featuring completely procedurally generated content (maps, story, enemies, items, everything)

TutorialSide: Tutorials on getting LibGDX 3D code working, and writing everything with shaders.

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